Amazon Video becomes first streaming service to offer HDR content on mobile devices


About a year ago, Amazon became the first streaming service to offer high dynamic range (HDR) content. Now they’ve achieved a similar first by becoming the first streaming service to bring that content to mobile devices. Samsung has today revealed the Galaxy Note 7 which claims to be the first mobile HDR smartphone. The devices Quad HD 2,560 x 1,440 Super AMOLED display is capable of a peak brightness around 800 nits, which places it in the 700 to 1,000 nits range that most HDR capable TVs produce. For comparison, the average non-HDR TV, and the previous generation Galaxy Note, have a peak brightness around 400 nits.

Amazon is making their full lineup of HDR content available on the new Galaxy Note 7. This includes original shows such as Bosch, The Man in the High Castle, and Mozart in the Jungle. Additionally, Sony Pictures Entertainment movies, like After Earth, Chappie, and Elysium, are also available in HDR. Read on for Amazon Video’s full list of HDR content.

Amazon Original Series & Pilots available in HDR

Sony Pictures Entertainment Movies available in HDR


  1. xnamkcor says:

    Have we already addressed the issue of low bitrates “HD” in streaming services all around? Or are they still using low bitrates, but just using the HDR format?

  2. Ujn Hunter says:

    Not sure I understand the HDR format… but from the images/examples I’ve seen or read about, it sounds like HDR is the opposite of HD, as in it makes things look worse? Kind of like looking out your window into the sun, kind of kills the details of things you’re trying to look at, no?

    • xnamkcor says:

      Did you accidentally read about HDR, the graphics rendering feature from 2006?

    • AFTVnews says:

      HDR alone refers to the range of brightness in the video. This allows you to see more detail, not less detail.

      For example, if there’s a shot of someone in the shadow of a building with the sky visible in the background, the camera’s exposure would have to be high so the person in the shadow is visible. The high exposure would “blow out” the sky, making it appear white, or a solid shade. With HDR, you’d see more detail in the sky because there are more levels of brightness to show. The TV wouldn’t “run out” of brightness levels and “blow out” the sky as just white.

      A larger range of brightness brings the image closer to looking like the real world. If you care to quantify it: non-HDR TV’s can achieve 400 nits of brightness, HDR TVs can achieve 700 to 1,000 nits of brightness. Dolby’s HDR standard defines upto 4,000 nits today and 10,000 nits in the future. A bright blue sky in the real world puts out 30,000 nits.

      • xnamkcor says:

        He is referring to “HDR” that was introduced in Valve’s “Half Life 2” addendum called “Lost Coast”, which showcased some new light rendering functions. Which included “Bloom”, which simulates brightness by flooding brightness to neighboring pixels to convey the source pixel(single point of visual information) or pixels to being too bright even to render in the range of brightness used in the current system. It also simulated going in and out of bright/dark areas by dramatising the time needed to get used to the change by rendering the screen darker or lighter in a blinding manner

        • Ujn Hunter says:

          Yeah, this is what I visualize when I see the words HDR, but in reality it’s really just more shades of brightness/darkness kind of like going from 16bit color to 32bit color?

          • xnamkcor says:

            Brightness and darkness(tone) is just one aspect of color.
            The difference between 16 bit images and 32-bit(no alpha), is that 16 bit color uses about 5 bits per “primary color”(red green blue). 32 bit color uses about 10 bits per each “primary color”. A 24 bit image has 8 bits per “primary color”, meaning that, there are 255-256 different amounts of any one “primary color” can be in any one pixel of space in the image.

            So, if we are using the comparison of how many “bits” are in an image, it would have to also include additional hues, as well as “tones”.

            That being said I’m not very familiar with “HDR” in video. If it is just additional “tone”, it could be achieved by encoding one extra “channel” into the data that is not actually color, but additional “tone”. Like, if they wanted it to be as bright as possible, they would set that “channel” to 255. 0 for darkest. about 127 would be neutral.

            This is by far not a complete set of all possible colors, but the “X axis”(left and right) is “hue”(color), and the Y axis(up and down) is “tone”.

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